Persons

doc. Ing. Zdeněk Míkovec, Ph.D.

Dissertation topics

Multimodální interakce sloužící k vytváření modelů lidského chování pro adaptaci a personalizaci technologických řešení mobility a přístupnosti

  • Branch of study: Computer Science – Department of Computer Graphics and Interaction
  • Department: Department of Computer Graphics and Interaction
    • Description:
      Přizpůsobování (adaptace a personalizace) technologických řešeníuživatelůma kontextuje stále sloŽitější problém. To se týká zejména řešenív oblasti mobility a přístupnosti. Současná řešení pro sběr požadavku a preferencí a jejich interpretace je nedostatečný. Multimodální interakce nabízíslibná řešení pro vytviáření a dynamickou aktualizaci modelů lidského chování, kteréje následně moŽné efektivně pouŽít při adaptaci a oersonalizaci.

Navigation Systems for Handicapped Pedestrians

  • Branch of study: Computer Science – Department of Computer Graphics and Interaction
  • Department: Department of Computer Graphics and Interaction
    • Description:
      Dissertation deals with the design of communication between users that use the same routes in exteriors. The topics investigated are: communication protocol and formal route description. Very important additional topic is investigation of multimodal communication between users. http://dcgi.felk.cvut.cz/people/xmikovec

Special user interfaces

  • Branch of study: Computer Science – Department of Computer Graphics and Interaction
  • Department: Department of Computer Graphics and Interaction
    • Description:
      Research of usage of various communication (perception) channels (seeing, hearing, haptics ...) for user interface design taking into account: * specific user needs * propreties of the environment * properties of users

VR interaction among multiple users sharing the same physical space and objects

  • Branch of study: Computer Science – Department of Computer Graphics and Interaction
  • Department: Department of Computer Graphics and Interaction
    • Description:
      There are many reasons why we can benefit from multiple users using a shared physical space in VR. After allowing for an interaction with each other we can leverage this platform for many use cases such as leisure social interactions, scientific research in medicine, training scenarios in the industry, product testing, etc. We will frequently require not only a specific VR environment but also interactive objects that have their physical counterparts to ensure the correct feedback and experience of users. This type of environment has to form its core interaction principles based on multidisciplinary knowledge, including Human-Computer Interaction, Virtual and Augmented reality and Electrotechnical engineering. In practice, depending on its actual field of use, it will also require adjustments in interaction and monitoring functions to suit the specific demands. We are going to focus on research topics related to monitoring and analysis of several users in a shared virtual and real environment simultaneously interacting with it, i.e., behavior monitoring parameters, and channels of interpersonal communication.

Responsible person Ing. Mgr. Radovan Suk